X-code and OpenGL

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I have a bunch of old open gl programs I wrote, and owuld like to add the animations to my portfolio...

When I made them I used Project Builder which no longer exists/was swallowed by x-code...

and for the life of me I can't get my programs to work in x-code...

PLEASE HELP!!!!!!!!!!!!!!
 

Ric

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Hi there and welcome !

what errors are you getting ?

Have you done "To upgrade a single target to use the native build system, select that target in the Groups & Files list and choose Project > Upgrade target name to Native."

This needs to be done to upgrade Project Builder to Xcode ?

As per this document...

http://developer.apple.com/document...oj/05_02_bs_targets/chapter_29_section_7.html

Any more info you give will help.

regards

Ric
 
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Or just make a nice fresh Xcode project and drag and drop your source code files in. Object-C can call C code.

Then go wild with NSOpenGLView;-)
 

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